Equipment / Accessories
Sapphire Earrings +3
Sapphire Earrings+3
Earrings
Vitality +8
Max. HP +100
Skill Damage 2%
Where to obtain
Sources
Materials required
Upgraded from
All grades & base upgrade costs
Stats per grade
| Grades | Level | Attributes | Cost to next grade | Base success chance |
|---|---|---|---|---|
| +0 | 95 | Vitality +5Max. HP +25Skill Damage 1% | 1,000,000 | 100% |
| +1 | 95 | Vitality +6Max. HP +40Skill Damage 1% | 1,250,000 | 100% |
| +2 | 95 | Vitality +7Max. HP +60Skill Damage 2% | 1,350,000 | 90% |
| +3 | 95 | Vitality +8Max. HP +100Skill Damage 2% | 1,500,000 | 85% |
| +4 | 95 | Vitality +9Max. HP +150Skill Damage 3% | 1,750,000 | 75% |
| +5 | 95 | Vitality +10Max. HP +250Skill Damage 3% | 2,000,000 | 60% |
| +6 | 95 | Vitality +11Max. HP +400Skill Damage 4% | 3,000,000 | 55% |
| +7 | 95 | Vitality +12Max. HP +650Skill Damage 4% | 4,000,000 | 50% |
| +8 | 95 | Vitality +13Max. HP +1000Skill Damage 5% | 5,000,000 | 40% |
| +9 | 95 | Vitality +14Max. HP +1650Skill Damage 5% | Not applicable | Not applicable |
Materials and cost
Starting item: Sapphire Earrings+3
Total required
Materials and Yang per attempt at the selected step, multiplied by the attempt count. No expected success cost is calculated.