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Changelogs
17 Jun 2026, 20:11

System Reworks

  • Added the new Dungeon Test System.
  • Players can now teleport directly to the final boss of the selected dungeon.
  • Added a dungeon-only Fake Bonuses interface, available only inside Dungeon Test mode.
  • Fake Bonuses provide 100 test points that can be freely assigned to simulate possible stat improvements.
  • Added multi-add functionality, allowing players to add 10 points at once.
  • Added a reset option to instantly clear all assigned Fake Bonuses.
  • Fake Bonuses are temporary and do not affect the real character bonuses.
  • Reworked the Private Shop system.
  • Added Bulk Add support for matching items and stacks, with automatic price calculation based on the existing price per piece.
  • Added Bulk Remove support for matching listed items, allowing players to remove multiple similar shop items at once.
  • Added Bulk Price Editing for matching listed items, with prices calculated correctly by stack count.
  • Reworked the price input window with stack count display, market average price, automatic market price button and price warning confirmations.
  • Reworked the Yang withdraw window with available Yang display, K shorthand support and 3% tax confirmation.
  • Added shop link support from the inventory shop button, allowing players to open Search Shop directly by shop owner.
  • Private shops now use a distinct marker color on the minimap.
  • Reworked the Search Shop system.
  • Search Shop now keeps the current search and results when reopening the window, teleporting or refreshing the UI.
  • Search Shop can now be opened while craft or refine windows are open, with quick search support directly from required materials.
  • Added quick search support from equipped Dragon Soul / Alchemy stones.
  • Improved Search Shop tooltips with item count, cleaner layout and clear left-click / right-click hints.
  • Reworked the buy flow and shopping cart, including confirmation prompts, clear button and automatic removal of unavailable items.
  • Bought stackable items now merge into existing compatible stacks when possible.
  • Search results are now slightly randomized so the same items are not always shown in the same order.
  • Added a separate Advanced Filters window with filters for refine level, dragon stones, pets, sashes, stack count, item level, race, gender and bonuses.
  • Reworked the Search Shop category and subcategory structure for better navigation.
  • Improved Search Shop All Items category, it now performs a random search every time, so players no longer see the same items repeatedly.

Note: Further Private Shop improvements are already planned, including extensions for pages 3 and 4, along with additional updates for both the Private Shop and Search Shop systems.


Wiki Updates

  • Added shop categories for NPCs with multiple shop tabs.
  • Added item prices in shops, including Yang and required materials.
  • Added used for buying information on item pages.
  • Added links from shop items back to the NPC shop that sells them.
  • Added NPC preview on hover for shop and drop links.
  • Fixed shop item hover tooltips.
  • Changed the Wiki redirect button across all game interfaces with something more intuitive.
  • Fixed wrong Wiki redirects for upgraded items.
  • Opening upgraded items from guides will now redirect correctly.

General Improvements

  • Improved Trade Yang input.
  • Enlarged the Yang field hitbox.
  • Fixed Yang amount input for K / KK / KKK values, so amounts like 2.3kkk are now displayed correctly.
  • Added a new Guild Level ranking category.
  • Added guild leader tooltip.
  • Clicking a guild now opens whisper chat with the guild owner.
  • Added a dedicated country flag selector in Settings.
  • Players can now change their displayed flag independently from the client language.
  • Improved the Biologist interface.
  • Clicking the Biologist private-message notification now opens the Biologist interface directly.
  • Added a Wiki shortcut on the Biologist window.
  • Increased default boss display size for better visibility.
  • Added Boss Visual QoL.
  • Boss HP bars now turn green while the boss is poisoned.
  • The HP bar returns to normal when poison expires.
  • Improved Target UI.
  • Adjusted the target board layout for better readability.
  • Added Total Hits display for the current target.
  • Improved DPS calculation.
  • Improved Metin Queue.
  • Queue targeting now prioritizes the nearest valid Metin that is already in the queue.
  • Added Metin Focus Mode, blocking accidental clicks on mobs, drops or ground while Metin Queue is active.
  • The toggle button is shown only while Metin Queue mode is enabled.
  • Improved Alchemy bonus changing.
  • Dragon Alchemy bonuses can no longer roll the exact same bonus set.
  • Improved Mission Board refresh logic.
  • Refreshing a mission can no longer give the same mission again.

Gameplay Changes

  • Slightly increased Dragon Claw and Dragon Scale drop chance.
  • Slightly increased Finger Bones drop chance.
  • Increased Soul Stone drop rates from normal Level 65-90 Metin Stones.
  • Fixed craft for Glory Boots and Kingfisher Shoes.
  • Adjusted Beta Boss drops.
  • Rare Cor Draconis drops have been reduced from 2 - 5 to 2 - 4.

Bug Fixes

  • Fixed an issue where teleportation could become slow after playing for some time.
  • Fixed random disconnections when teleporting or changing channel.
  • Fixed wrong channel selection from the login window.
  • Selecting a channel in the login window will now correctly log the player into that channel.
  • Fixed random Growth Pet unsummon issues.
  • Fixed a rare case where Auto-Sell could sell items that were being used for crafting.
  • Fixed a Dungeon Lock issues. Dungeon restrictions now expire correctly at the daily reset.
  • Fixed issues where expired ores were not correctly removed from items.
  • Fixed Stable Boy not opening the pet crafting window.
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