Activable Events
Zeyra's Activable Events system gives players more freedom by allowing them to start certain events whenever they are ready. Instead of waiting for fixed calendar hours, you can activate events around your own schedule.
Do not let outside noise define Zeyra before you see it for yourself. Take your time to explore this presentation and discover the systems, features, and details behind the project.
Zeyra is an international Middle-School project built with ambition, attention to detail, and a clear long-term vision.
For the best presentation experience, explore Zeyra directly on our official website.
Zeyra's Activable Events system gives players more freedom by allowing them to start certain events whenever they are ready. Instead of waiting for fixed calendar hours, you can activate events around your own schedule.
God's Mercy reduces upgrade frustration by tracking repeated failures on the same upgrade level. After enough bad luck, your next upgrade becomes guaranteed, so refinement stays exciting without blocking your progress forever.
Dungeons on Zeyra are built around daily entry limits instead of cooldown waiting. You can use your entries when you want, with the reset shown in-game, making runs easier to plan and fairer for both casual and active players.
Pets are long-term companions that support your build in different ways. Choose and grow your pet, then improve them through skills.
Alchemy on Zeyra has been rebalanced so every Dragon Stone bonus has real value and purpose. Cor Draconis can also be opened without any daily limit, giving players full freedom to farm, refine and progress their Alchemy at their own pace.
Don't have the desired bonuses? No problem, the Alchemist can modify Dragon Stone bonuses using Flame of the Dragon.
Talismans provide elemental bonuses and help you prepare for specific content. On Zeyra, only one Talisman can be equipped at a time, making your choice more important for each setup, until you get to the Elemental Talisman.
Elements are an important part of progression and character preparation. PvM weapons can be enhanced with all six elements, Fire, Ice, Wind, Earth, Dark and Lightning, giving players more depth when building their setup for Bosses and Dungeons.
The Elemental Map is a late-game challenge area built around nine realms. Six of them are tied to their own element, where players can find elemental Metin Stones and elemental bosses.
Biologist Quests provide permanent character bonuses and remain an important part of your progression on Zeyra. Required quest items can be obtained through the Biologist's Shop, while the questline continues all the way up to level 115.
Costumes on Zeyra combine appearance with progression. Costume, hairstyle and weapon skin bonuses let you improve your character while still keeping the visual style you want.
Energy Crystals come in two variants: PvM and PvP. Each upgrade adds +1% bonus, while time must be added manually before their effects become active.
The Mission Book System unlocks new missions as players complete different activities in the game. By destroying Metin Stones, defeating bosses, clearing dungeons, fishing, mining, reading books and reaching progression milestones, players unlock new missions.
Zeyra includes an advanced in-game Wikipedia, built to guide players directly inside the client. Players can search equipment, monsters, metins, dungeons, bosses, chests, maps and missions, while also accessing detailed guides, dungeon information and system explanations.
The Guild System has been reworked around shared missions instead of experience donations. Guilds can now progress up to Level 25, unlocking a new bonus every 5 levels, while bonuses remain active only when the guild has available Guild Time.
Global Challenges are varied objectives, such as collecting specific items, killing certain monsters, and completing other activities. Rewards are based on who completes the challenge first, turning each objective into a direct race.
Personal Shops allow players to sell their items even while offline, as long as the shop has active time. Players can list valuable drops, extend shop duration, and keep trading without having to stay online.
Shop Search helps you find the item you need without walking through every shop manually. Search faster, compare easier and buy what your build needs with less wasted time.
The Ranking System includes multiple categories where players can check their position and compare their progress with others. Dungeon rankings are also tracked separately, allowing each dungeon to display its own leaderboards and show how players are performing across different results.
Alignment points are harder to gain than usual, making each rank feel more valuable. As players advance through the alignment grades, they gradually unlock additional bonuses, turning the rank system into a long-term progression path instead of just a visual title.
Switchbot is an instant bonus-rolling system where players choose how many switchers they want to use, and the system applies them immediately, making item rolling faster, safer and easier to control.
Buffi is your personal PvM support shaman. Train its skills, unlock extra support and improve it with dedicated Buffi items while keeping the system focused on PvM gameplay.
Storage covers the main inventory and special inventory, with practical QoL tools that make item management easier during long farming sessions. Players can sort items, stack materials, search for specific items, split stacks or split all, keeping looted items easier to control.
Bonus Board is a character interface where players can see all their active bonuses in one place, including both PvM and PvP stats. It makes it easier to understand your build, check your current power, and prepare correctly for farming, bosses, dungeons or PvP.
Auto Skill Reader lets players train selected normal and passive skills automatically, without repeating the same book-reading process manually.
Fast Sell is available from level 1 and gives players a quick way to clear unwanted items through the Fast Sell item. With configurable garbage filters, players can select and sell trash items in seconds without manually checking every inventory slot.
Some classes received direct PvM adjustments so they can farm properly without losing their original playstyle. Mental Warrior, Weapon Sura, Black Magic Sura, Shaman and Ninja unlock monster bonuses after reaching M1 on the required skill, while Shamans also benefit from faster bells and ground Ninjas can fight unmounted without being knocked down by monsters.
Map Bosses have multiple spawn points, making them more accessible and worth hunting throughout progression. Even early bosses keep real value through useful drops, while the big map helps players track boss status without searching blindly.
Metin Stones are one of the main farming activities, giving players a steady source of gold, books and passive skill progression. Their most important value comes from Cursed Fragments, which can drop from normal Metins and give regular farming a long-term purpose beyond basic loot.
Cursed Stones are the special encounters created after farming enough fragments from normal Metins. Once players collect 10 fragments from the same Metin type, they receive a spawner for its cursed version, which can be used in a dedicated solo map for better drops.
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Collect 10 fragments from the same Metin to create its Cursed Stone Spawner.
Cursed Stones can only be spawned inside the dedicated solo map.
They offer better drops than regular Metin Stones.
Cursed Metinstone Spawner
Each Metin Stone has its own Cursed Metinstone Spawner, used to summon the cursed version of that specific Metin. Cursed Metins are stronger special encounters that offer much better loot than their normal versions.
Mining allows players to gather ores from different maps and use them later for crafting at the Alchemist. It adds a simple gathering route outside combat, connected to accessories.
Fishing allows players to catch normal and rare fish, which can be fried and used as consumables. Rare fish are more valuable, offering useful bonuses such as EXP, Drop, Strong against Monsters and Strong against Metin Stones.
Zeyra Shop is an in-game shop where players can spend Zeyra Coins on useful items that help throughout progression.
Passive Skills add extra long-term progression beyond standard skills, covering party bonuses, empire language damage and God Dragon Passives. They support both solo and group play, while giving players more reasons to keep improving their character after the basic skill path.
Different scrolls give players different upgrade strategies. Use safer scrolls, higher-chance manuals or guaranteed early tools depending on how important the item is and how much risk you want to take.
Teleport Map opens a dedicated interface where players can choose a map, select one of its available teleport locations, or check useful map information before moving. It also shows Metin areas and boss spawn locations, making farming routes and boss hunting easier to plan.
Dungeon Information brings all dungeon details into one interface, allowing players to check requirements, limits and important information for each dungeon before entering or teleporting to it.
Multi-Farm Block lets players choose, from a dedicated interface, which characters logged on the same Hardware ID are allowed to receive drops, with a maximum of 2 active drop characters.
Shoulder Sashes are visible equipment upgrades that can absorb part of a weapon or armor's power. As the sash quality increases, the absorption rate becomes stronger, same as the official system.
Community tools make it easier to keep track of the people you play with, from friends to guild members. The friend list shows who is online, where they are playing, and when offline players were last active, helping parties and guilds stay connected.
Vote4Buff rewards players after voting by letting them choose a useful bonus for their next session, with options focused on monsters, metins, bosses or half-humans.
Game Settings reworks the classic options window into a more complete client configuration system, giving players better control over performance, interface behavior, entity models, sound and keybinds from one place.
Graphics keep the classic Metin2 atmosphere while adding a few client-side visual options for players who want a cleaner or smoother image. The goal is not to replace the original look, but to offer better control over how the client feels visually.
Consumables include God Dragon items, Dews, Waters, Fried Fish and other activable items with stackable duration, helping players prepare properly for farming, dungeons, leveling or PvP sessions.
Horse progression no longer depends on classic horse missions. Players can obtain Horse Medals from early dungeons and use them to upgrade their horse up to level 21, gaining extra status points as the horse level increases.
Thank you for taking the time to explore our presentation.
We do not ask you to believe rumors, opinions, or empty words. We prefer to let our work speak through the systems, the details, and the experience we are building.
Take your time, judge everything for yourself, and when the gates open on June 5, we will see you in-game.
This is Zeyra.
| Level | Item | Amount | Cooldown | Reward |
|---|---|---|---|---|
| 30 | Orc Tooth | x10 | 10m | Attack Speed +10% Strength against monsters +2% Strong against Half Humans +2% |
| 40 | Curse Book | x15 | 15m | 10% Chance to drop Items Strength against monsters +2% Strong against Half Humans +2% |
| 50 | Demon's Keepsake | x15 | 20m | Defence +80 Strength against monsters +2% Strong against Half Humans +2% |
| 60 | Ice Marble | x20 | 25m | Attack Value +50 Strength against monsters +2% Strong against Half Humans +2% |
| 70 | Zelkova Branch | x25 | 30m | Monster resistance +10% Strength against monsters +2% Strong against Half Humans +2% |
| 80 | Tugyi's Tablet | x30 | 1h | Strong against Dungeons +8% Strength against monsters +2% Strong against Half Humans +2% |
| 85 | Red Ghost Tree Branch | x40 | 1h | Magic/melee attack +8% Strength against monsters +2% Strong against Half Humans +2% |
| 90 | Leaders' Notes | x50 | 2h | Strong Against Elements +8% Strength against monsters +2% Strong against Half Humans +2% |
| 92 | Malevolence Jewel | x10 | 4h | Max. HP +700 Resist attack damage +8% Attack Value +70 |
| 94 | Wisdom Jewel | x10 | 4h | Max. HP +1000 Skill Damage +8% Attack Value +100 |
| 96 | Valor Jewel | x15 | 4h | Magic/melee attack +5% Strength against monsters +2% Strong against Half Humans +2% |
| 100 | Stone of Fire | x20 | 4h | Critical Strike Damage +5% Strength against monsters +2% Strong against Half Humans +2% |
| 105 | Stone of Ice | x20 | 4h | Resistance to Half Humans 5% Strength against monsters +2% Strong against Half Humans +2% |
| 110 | Sharp Thorns | x25 | 4h | Strong Against Elements +10% Strength against monsters +2% Strong against Half Humans +2% |
| 115 | Silk | x30 | 4h | Strong against Metins +10% Strong against Bosses +10% Strength against monsters +10% |