PvP Balancing
- General PvP balance has been adjusted to make skills stronger.
- Skill Damage Resistance now has a lower impact. Skills can now pass through defenses more effectively.
- Magic skills now deal more damage in PvP. Magic Resistance now scales less aggressively in PvP.
- Hit damage has been adjusted. This reduces extreme damage gaps between fully geared players and low-defense characters.
- Added Movement Speed Overflow. Extra Movement Speed above 220 is now converted into Casting Speed.
- Location Scroll warping is no longer possible after engaging in PvP.
- Reduced the cooldown for mounting after PvP combat, from 3 seconds to 1 second.
- Death protection is now removed instantly after attacking a player, monster, boss or Metin Stone after reviving.
Gameplay Changes
- Shaman Healing Force now receives the same PvM bonus as Shaman Dragon Force.
- Pity Coin Shop items are no longer account-bound.
- Level 90 weapon evolutions no longer have Strong Against Monsters.
- Updated the Zeyra Coin Shop. Replaced Elixir of Exploration with the correct item.
- Bosses can no longer be knocked down.
Bug Fixes
- Fixed Turkish characters that were displayed incorrectly.
- Fixed boss collision and hitbox issues.