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Changelogs
07 Jul 2026, 17:15

PvP Balancing

  • General PvP balance has been adjusted to make skills stronger.
  • Skill Damage Resistance now has a lower impact. Skills can now pass through defenses more effectively.
  • Magic skills now deal more damage in PvP. Magic Resistance now scales less aggressively in PvP.
  • Hit damage has been adjusted. This reduces extreme damage gaps between fully geared players and low-defense characters.
  • Added Movement Speed Overflow. Extra Movement Speed above 220 is now converted into Casting Speed.
  • Location Scroll warping is no longer possible after engaging in PvP.
  • Reduced the cooldown for mounting after PvP combat, from 3 seconds to 1 second.
  • Death protection is now removed instantly after attacking a player, monster, boss or Metin Stone after reviving.

Gameplay Changes

  • Shaman Healing Force now receives the same PvM bonus as Shaman Dragon Force.
  • Pity Coin Shop items are no longer account-bound.
  • Level 90 weapon evolutions no longer have Strong Against Monsters.
  • Updated the Zeyra Coin Shop. Replaced Elixir of Exploration with the correct item.
  • Bosses can no longer be knocked down.

Bug Fixes

  • Fixed Turkish characters that were displayed incorrectly.
  • Fixed boss collision and hitbox issues.
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